Year: 2014-
Member:
Jun Nishida
sadas
Kenji Suzuki
Partners:
Tags:
- Cybernics
- Social Interaction
|
|
bioSync: Wearable Haptic I/O Device for Synchronous Kinesthetic Interaction
Wearable Haptic I/O Device for Synchronous Kinesthetic Interaction
|
|
|
Have you ever thought about what eating is like for neuromuscular patients ? Or what walking is like for stroke patients ? No one can truly understand how ordinary life will be affected but patients themselves. To enable healthy people to recognize these social gaps in daily life, we developed kinesthetic synchronization that allows to share physical conditions including Parkinson's symptoms from the patients by connecting muscle activity.
We are designing three concrete scenarios by using kinesthetic synchronization; (a) Gait rehabilitation can be enhanced by sharing the timing of muscle exertion between doctors and patients. (b) Product designers are able to improve the spoon usability by experiencing Parkinson's tremors. (c) Sports training can be enhanced by synchronizing trainer’s and trainee’s muscle activity.
We have developed a set of wearable devices, bioSync, that allow people to share kinesthetic experiences. These can be achieved by a novel electrode system that enables the same electrodes to perform simultaneous EMG measurement and electrical muscle stimulation functions.
We verified that a learner's subjective scale of perceived exertion matches a teacher's actual exertion on a 5-point scale (fitted linearly, R2 = 0.9936).
|
|
This work is supported in part by PhD Program in Empowerment Informatics, University of Tsukuba.
* Award
- Kids Design Award (Japan)
- Best Award of Category in World Citizenship, Microsoft Imagine Cup (Japan)
- Laval Virtual Awards (France)
- Intl. Virtual Reality Contest
(Japan)
|
|
|
|
Publications
- Nishida, J., Takatori, H., Sato, K., and Suzuki, K., "CHILDHOOD: Wearable Suit for Augmented Child Experience," ACM SIGGRAPH 2015, Emerging Technologies, 2015.
- Nishida, J., Takatori, H., Sato, K., and Suzuki, K., "CHILDHOOD: Wearable Suit for Augmented Child Experience," Proc. of Virtual Reality International Conference (VRIC'15), 2015.
|
|
|
|
|
|
Related Projects
Social Interaction Studies
|
|
|
|